Saved events and offline play
You can answer prepared multiple-choice and ordering challenges without a connection. Results, points, and cards are confirmed only after the server accepts the saved attempt. Battles and trading still need a connection.
Prepare before going offline
- Open the app while connected, sign in, and complete Player Name setup.
- Allow browser location access. The app automatically prepares up to ten nearby events; availability determines which events can be saved.
- Open
/offlineto check Saved campus events and their Available until times before disconnecting. The offline notice also links to saved events.
Events are saved in this browser on this device. Preparation needs a working server connection and location access. If no events are saved, check your connection and permissions; you can still use online challenges while connected. Retry device storage retries reading local data when the page offers it.
Saved events expire at their displayed time, which can be earlier than 24 hours after preparation because an event ends or its automatic placement rotates. An event listed for a future window cannot be started before that window begins.
Play a saved challenge
Move within the event's interaction radius and choose Open saved challenge. Location access is still required to check your starting position. Answer using the normal challenge controls.
Submitted answers are saved locally. Reopen an in-progress attempt under Attempts on this device to continue it; leaving or reloading does not reset its timer. At completion the app also needs a location reading. If it shows Answers locked. Completing location evidence…, choose Retry location and allow the reading to finish.
Reconnect and confirm the result
Reconnect within 12 hours of completing the challenge, using the same account and browser. The app attempts to sync when reopened, reconnected, or brought to the foreground. You can also choose Sync saved attempts, Sync now, or Retry sync where offered.
| Status | What to do |
|---|---|
| Pending server validation | Keep the saved attempt and reconnect; rewards are still unconfirmed. |
| Connection or sign-in failure | Restore access and retry sync using the same saved attempt. |
| Accepted | Choose View confirmed result to inspect the score, answer review, and rewards. |
| Rejected or sync window ended | Read the saved receipt. That attempt has no newly confirmed reward. |
The server checks timing, location, content availability, and answers. A retry cannot award rewards twice. A detected network connection alone does not confirm that the server is reachable or that sync succeeded.
Protect unsynced work
Keep this browser's site data until your result is confirmed. Clearing storage or browser eviction can lose pending attempts. Signing out, switching accounts, and deleting an account warn before discarding local attempts; cancel the action if you want to sync first. Saved work cannot be transferred to another account.
After an accepted or final rejected submission, the app removes the local attempt and its precise location readings, keeping a receipt temporarily. For technical expiry, validation, storage, and retry rules, see Offline play API.
This guide was written and checked against offline preparation, saved challenge controls, and synchronisation with assistance from Codex[GPT-6].